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Ammunition

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Ammunition goes into weapons and is used for killing people and smashing stuff. All units are purchased per-round and all weight/point costs are displayed as such.

List[edit | edit source]

Order Type Name Category Point cost Weight Damage type Special
1 Hunting Arrow Arrows 5 0.2 Kinetic
2 (Green) Quick Arrow Arrows 2 0.1 Kinetic -25% Damage

Quick Draw

3 Explosive Arrow Arrows 200 0.4 Explosion +40% Damage

+4% Crit. chance

Knockdown: 30

4 (Blue) EMP Arrow Arrows 250 0.5 Energy Knockdown: 30

EMP?

5 9mm ball 9mm 2 0.1 Kinetic
6 9mm Shredder 9mm 15 0.1 Kinetic +20% Damage
7 5.56mm 5.56mm 3 0.01 Kinetic
8 7.62mm 7.62mm 5 0.01 Kinetic
9 12 ga. Buckshot 12 gauge 2 0.02 Kinetic
10 (Blue) 12 ga. Slugs 12 gauge 5 0.02 Kinetic -30% Armor DA
11 (Green) 12 ga. Flechette 12 gauge 20 0.02 Kinetic +30% Damage
12 12 ga. Dragonbreath 12 gauge 35 0.02 Fire
13 12 ga. EMP 12 gauge 50 0.02 Energy EMP?
14 Micro-Nuclear Battery Energy 10 0.01 Energy
15 Flamethrower Fuel Fuel 7 0.2 Fire
16 .50 cal FMJ .50 cal 2 0.01 Kinetic
17 (Red) .50 cal Incendiary .50 cal 35 0.01 Fire
18 (Silver) .50 cal DU .50 cal 40 0.01 Kinetic -80% Armor DA
19 .50 cal Hi-EX .50 cal 50 0.01 Explosion
20 40mm Grenade 40mm grenade 50 0.4 Explosion Knockdown: 30
21 Rocket Rocket 200 0.4 Explosion